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Loyd is widely named America's greatest puzzler and popularizer; Martin Gardner called him exactly that in 1957. He is also the textbook example of why puzzle history needs care, since Gardner went on to call him "obviously a hustler".

Games & puzzles
1841–1911
America's most famous puzzle-maker — and its most famous puzzle-hustler.
A reference author. Valice Press has no connection with Sam Loyd, their publishers or their estate. Sam Loyd appears here as part of the reading context around the shelf.
Biography
Samuel Loyd was born in Philadelphia and raised in New York City. He was a strong chess player and a prolific, witty composer of chess problems, and he turned the same cleverness to puzzles of every kind, which he sold to newspapers and magazines and to the public.
He was a showman. Loyd claimed to have invented the fifteen-piece sliding puzzle that swept the country in the 1880s; the actual inventor was Noyes Chapman, who applied for a patent in 1880. His son published his collected puzzles after his death, and the historians of the field still sort fact from Loyd's own publicity.
Works
Timeline
1859
Published a chess problem on a siege that had taken place in 1713, one of the many he wrote around a story.
1867
Played in the Paris chess tournament, with little success.
1896
Patented the rotary vanishing puzzles, including Get Off the Earth, Teddy and the Lion and The Disappearing Bicyclist.
1898
The Strand Magazine called him "the prince of puzzlers".
1911
Died on 10 April; his Cyclopedia of 5000 Puzzles appeared three years later.
1987
Inducted into the US Chess Hall of Fame.
Why they are here
Loyd is widely named America's greatest puzzler and popularizer; Martin Gardner called him exactly that in 1957. He is also the textbook example of why puzzle history needs care, since Gardner went on to call him "obviously a hustler".
He made the puzzle a popular entertainment, and for a time collaborated with Henry Dudeney. His 5000 Puzzles is still reprinted and is in the public domain.
Nearby on the shelf
These are Valice Press titles from the same part of the library. They are not by Sam Loyd, and they are not a recommendation on Sam Loyd’s behalf — only the same shelf.

100 Myth Puzzles from 19 Civilizations
Emre Doğan

63 Games from 5,000 Years of Human Play — Rules, Boards and Stories from 42 Cultures, Ready to Play Tonight
Emre Doğan

110 Classic Problems from Amusements in Mathematics and The Canterbury Puzzles — Annotated, with Hints, a Glossary of Old Money and a Chronology
Henry E. Dudeney, Emre Doğan

60 Games That Need Nothing but a Pencil — with Where Each One Came From and How to Win
Emre Doğan
Sources
Everything on this page about Sam Loyd is written from these sources, not from memory. Their dates and key claims were checked against the sources on 8 October 2026.The life dates are compared across Wikidata and the Library of Congress’s authority records.